
Game Design, Capstone project: midnights

Game Design: Last Call

Game Design: (In)Escapable, card game prototype

Game Design, various 3D prototypes

Writing & Gameplay Design: Midnight Murder Masquerade

Story/Logo: The Forgotten Isle

3D Models, various

Graphic Design: Marcus St. Charles 18 Event Marketing

Posters, various

Book Covers: Metro Trilogy

Themed Restaurant Design: K-BILLY's Dine-In