Welcome
  • Work
  • Game Design, Capstone project: midnights
  • Game Design: Last Call
  • Game Design: (In)Escapable, card game prototype
  • Game Design, various 3D prototypes
  • Writing & Gameplay Design: Midnight Murder Masquerade
  • Story/Logo: The Forgotten Isle
  • 3D Models, various
  • Graphic Design: Marcus St. Charles 18 Marketing
  • Posters, various
  • Book Covers: Metro Trilogy
  • Themed Restaurant Design: K-BILLY's Dine-In
About Me
Resume
Contact
Ian Obst
Welcome
  • Work
  • Game Design, Capstone project: midnights
  • Game Design: Last Call
  • Game Design: (In)Escapable, card game prototype
  • Game Design, various 3D prototypes
  • Writing & Gameplay Design: Midnight Murder Masquerade
  • Story/Logo: The Forgotten Isle
  • 3D Models, various
  • Graphic Design: Marcus St. Charles 18 Marketing
  • Posters, various
  • Book Covers: Metro Trilogy
  • Themed Restaurant Design: K-BILLY's Dine-In
About Me
Resume
Contact

Game Design, various 3D prototypes

A selection of 3D game prototypes done during Game Development II at Lindenwood University. These included testing with the 3D Game Kit, a simple physics-based Roll-a-Ball level, and an FPS level based on an original pitch.
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