Hi there, I'm Ian Obst. I'm an aspiring game designer and student at Lindenwood University.
Art wasn't always something I was fond of. In fact, if you had told a younger me that I would be going to college for anything related to art, the reaction would have been a laugh. But that was before I decided to pursue game design, something I've had a lifelong interest in.
Starting with my time at St. Louis Community College and since moving on to Lindenwood University as a full game design major, I've taken on the challenges of an artist with no real experience. In that process, I discovered something I truly enjoyed doing and had a pretty decent eye for.
In that same time, I picked up the tools for game design and finally started working on a story I've had brewing up for a while in the form of Last Call. Though it was a concept I was always intrigued by, its current form is one I've truly enjoyed working on so far and can't wait to see through to its end.
Direct Inspirations: Sam Lake, Goichi Suda, Hidetaka Suehiro, John Romero
Other Inspirations: David Lynch, Kyle Edward Ball, Mark Z. Danielewski, Masahiro Ito
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