My first project, based on a story concept I've been evolving for a few years.
Last Call is a surreal psychological thriller - largely inspired by the works of David Lynch and horror adventure games such as Echo Night and White Day: A Labyrinth Named School. The project was started in Spring 2020, largely pushed by needing something to do during the initial COVID-19 lockdown.
My work on the project primarily consists of the writing, direction, and design of Last Call. Additionally, I worked on the logo and various graphical assets. A friend and local artist, going by the name Kerry Crowe, has been assisting as the lead artist - working on item icons and comic cutscenes. He also helps as an additional eye and mind when it comes to story and gameplay elements.